This review was originally written by Big Cat, who posted it on the Infinity Ward (MW2 PC) forums. All credits for this writing-piece go to him.
All questions or comments in response to the review itself should be made on the original thread, here. Any other, general comments, may be made in the comment section attached to this post.
Please note that this is currently unedited and may contain things such as spoilers related to the campaign of said game. I am not the author of this content so if you have any problems with how this reads prior to my editing, I suggest you take it up with Big Cat (see link above).
SINGLE PLAYER REVIEW
Hey all, back again. Finished with the single-player version of MW2 a little while back, and so now im going to write my thoughts on it. If anyone has any questions or wants something clarified, feel free to comment. Alrighty then, lets get started. I'll try to keep the spoilers to a minimum, for thsoe who havent seen/played the campaign yet.
THE STORY
Well, im not gonna lie. pretty unbelievable. It's really hard to explain without revealing too much of the content, but its pretty out there. If you analyze the story from a detached perspective, it seems extremely far-fetched. There some invading going on, some fighting in places where there probably wouldnt be... it's a very different feel from MW1. Ill get into this later. The overall story is very ENTERTAINING and provides for some very interesting settings to play in, but it isnt plausible. Now, i played the entire campaign mode in two sittings..it was overall a very cinematic and engaging experience. The game makes you feel like you are in an epic war movie. It even lasted about the length of one or two(around 5 hours). The game flows smoothly from one location to the next, and explains what happens in between well.
GAMEPLAY
Fun, as always. Plenty of different locales, objectives, and roles to fill. The players character switches every mission, as in MW1, and the brief cut-scenes in between gameplay help fill in the gaps in the story. The main problem i had with the campaign in Mw2 this time around was how SOLD-OUT it felt. Instead of playing an average grunt in the Marine Force Recon or part of an SAS squad, the player is a member of (and often doing the most work) an elite, special super top secret task force designed to basically save the world when shit goes down. I mean come on. For example, on one mission, the player must literally take out HUNDREDS of enemies BY HIMSELF. The two other team-mates youre with die. Really, IW? Atleast MW1 had some semblance of realism. Another example would be when you breach doors in a mission where the player needs to save some hostages. Oh, lets just have time slow down for little when the door gets blown off so i can shoot 10 hostiles in the room before they can even turn around.
Things like this seemed ridiculous to me, and ruined the entire tactical and realistic aspect for me. In MW1 when you breached a door you would go in with normal time, and if you got shot then too bad. IW simply seemed like they were trying to hard to make this an amazing, immersive experience. It's overdone.
CAMPAIGN OVERALL
It can be fun. It's a very short experience, but there are definitely some epic moments in it that i thoroughly enjoyed. The true selling point of this game is certainly the multiplayer, but the campaign has its moments and delivers a memorable experience.
SPEC OPS
This shit was fun. Plenty of different missions, a large variety of different objectives, and soem two-player ones too. Short, fun to play on recruit, challenging to play on veteran, fast levels of intense action or objective based gameplay. This, like the campaign, doesnt last long however. Most of the missions are very short, and once they are all beaten there's no real incentive to go back to it. Still a very fun experience while it lasted.
MY THOUGHTS OVERALL
Average, again. I wouldnt say it was as fun as MW1. Sure, there are some cool locations and things you get to do, as well as some epic moments in the story. and when i say epic i mean epic. Especially if youre an American playing this game, i think youll appreciate the scenery in some of the levels more. EPIC. The game, however, is a short and unrealistic experience. Definitely catered more towards the casual, console crowd this time around. I give the single-player portion of this game a 7.5/10.
Sorry for the vagueness of the review, it's hard to explain the aspects of the game without revealing spoilers. IF anyone would like a review with spoilers included, let me know. Also, sorry for the briefness of the review, ive been busy lately. Again, if anyone needs anything cleared up or a more in-depth description of anything, feel free to leave a comment and ill answer.
Big Cat
If you wanna play, hit me up on steam.
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